Game news is a very important part of the gaming community. We keep track of all the latest information regarding upcoming games and what people are saying about them. There is always a lot to be learned from the latest game reviews and news articles.
GamesRadar+
GamesRadar is one of the many video game news sites to keep an eye out for. This site has lots of content, including videos, news, reviews and more.
The site is very easy to navigate and contains all sorts of features to keep you entertained. One of the most interesting features is the TalkRadar podcast. It’s available for download on the site. Aside from the usual suspects (Brett Elston and Mikel Repraz) the site has other editors as well.
Unlike some games media sites, GamesRadar does not tack on annoying anti-adblock restrictions to prevent ad blockers from displaying the site’s content. And as you may have guessed, it’s a fairly professional looking website.
GamesRadar is also the home of SFX magazine. For the uninitiated, this website is where you can find the best video games, the latest upcoming movies, and some of the most comprehensive coverage of Xbox. SFX is a multimedia brand owned by Future Publishing, which also owns Edge and Computer and Video Games magazines.
As mentioned before, the website is very professional looking and is easy to navigate. But the real prize is the TalkRadar podcast.
Metacritic
Metacritic is an online aggregation of the most notable video game, TV and film reviews. The site reportedly boasts a database of over 200,000 reviews, most of which are positive. One of the more interesting features is the site’s “scoreboard” a collection of awards for games, shows and films, awarded by individual users or groups of users. Among other things, the site has garnered the attention of both the media and fans. For a more personal and casual user, the site has a social network akin to Facebook or LinkedIn, albeit with a much more polished feel. This etiquette is arguably a good thing, since the community has fostered a lot of spirited debate and discussion. Of course, the best part is a great time to chat with your peers about your favorite titles. So, if you’re looking to get your fix, be sure to visit the site on your lunch break. Hopefully, you’ll come away from your trip with a couple of new titles, or at least a few new and memorable experiences.
Hitman 3’s Freelancer Mode transition to full release
If you’re a fan of the Hitman franchise, then you’re probably aware that the next major update will be a new single-player mode named Freelancer. Originally announced in early 2022, the mode will feature roguelike elements as well as the ability to create your own safehouse.
The mode is expected to be released on January 26. It will be free for owners of the Hitman 3 game. However, IO Interactive recently announced that the mode was being delayed, and will now launch in January 2023.
During the final testing phase, IO Interactive has been gathering feedback. They’ve also taken steps to improve the gameplay of the mode. For instance, the economy has been updated to make it more realistic and risk-reward balanced. Moreover, consumables won’t be persistent, meaning that you won’t be able to grab them again after using them.
In addition to the updates, IO Interactive has released a trailer revealing more about Freelancer. This 10-minute video will help players understand what to expect from the mode.
Freelancer is a roguelike adaptation of the Hitman formula, introducing strategic planning and randomisation into the game. Players will be tasked with taking down nefarious organisations.
Fallout 2’s Freelancer Mode leaks two hours of PlayStation 5 gameplay footage
EA’s Dead Space remake isn’t the only game to leak two hours of gameplay footage. But that’s not to say the game is without its share of pitfalls. PlayStation 5 fans should expect the unexpected.
The game’s most anticipated mode, Freelancer Mode, is a slog and the developer, Sony’s Liverpool-based XDEV, isn’t doing much to mitigate it. So if you’re looking for a high-flying heist, this isn’t the game for you. And if you’re looking for a smorgasbord of content, you’ll need to keep your options open. As the name implies, it’s a Roguelike campaign. There are three main characters, each with their own idiosyncrasies, and the best way to survive the Wasteland is to band together in a ragtag crew.
To get the most out of the experience, you’ll want to be armed and ready. One of the best ways to do this is to play in a co-op, or at least a competitive mode. If you’re up for the challenge, you might be lucky enough to take home the prize for the best team score.
Infographic newsgames
Newsgames are a fun way to present information. They are a great tool for engaging readers, and are a good way to make complicated topics more digestible. There are a few things to keep in mind when developing your own infographic newsgame.
First, you’ll want to consider the size of your audience. This is especially important if you are attempting to incorporate the game into a merchandising environment. It also makes sense to think about how you will distribute your newsgame. The Financial Times created an interactive game that received over 360k visits. However, the actual number of plays is difficult to measure.
Next, you’ll want to consider what the information in your infographic newsgame will be. Most newsgames focus on veicular news. By using the same techniques as traditional games, you can create a more immersive experience for your players.
You may even consider a first person perspective to increase your impact. If you are going to go with a first person perspective, you’ll need to make sure that your camera is optimized.
Non-linear storytelling
Non-linear storytelling is a type of narrative that has no predetermined path. Instead, a reader can choose to follow a certain course. Such a narrative helps readers explore vast unknown worlds. However, a truly nonlinear story can be difficult to create.
One game that has used a nonlinear approach is Bioshock 2. In this game, the player’s actions affect the story. Another example is Fallout.
Non-linear interactive storytelling can be achieved with advanced technology. A player can make choices in a nonlinear game, but there is an inherent limit to how much a player can influence the story. This is especially true in the case of video games.
Non-linear stories have been popularized through titles like Journey Under the Sea (1977) and Zork, a text-based adventure game released in 1980. They reflect the curiosity of a player for a new experience.
While some games have both linear and non-linear elements, other games have one or the other. Many non-linear games, such as Metroid, have a series of missions, but no set end.
Uber Game
Uber is a ride sharing service. The company connects passengers to drivers through smartphone apps. Uber has faced a lot of opposition from traditional taxi services and regulators in many locations. However, it recently announced strong quarterly results.
It’s no wonder that investors and entrepreneurs admire the company. This is because it offers a compelling value proposition for the supply side. As a result, Uber has been growing rapidly in recent years. Despite this growth, there are still many obstacles and hurdles to overcome.
One of those is a recent resurgence of newsgames. Many publications have made their own, from Bloomberg’s American Mall to ProPublica’s The Waiting Game. Some of these are designed to provide a first person point of view.
Financial Times, for example, created The Uber Game to explore interactive storytelling in the service of journalism. The game takes players into the life of an Uber driver. During the game, the player must make a series of choices to balance their personal, family and work life.
While The Uber Game was created to engage new audiences, some players have critiqued the game. Others believe the game was intentionally designed to be easy.
Spent
Spent, a new web game from Urban Ministries of Durham, North Carolina, challenges players to survive a month of low income living, by giving them the option of choosing where to live, how to pay their bills, and what to eat. Along the way, they get a taste of the hardships faced by the working poor. Using real-life statistics such as the fair market value of rent, and a fictional town named Durham, players have to make tough choices.
The game is a collaboration between the local nonprofit, Urban Ministries of Durham, and advertising agency McKinney, and is available for free. It’s designed to help raise awareness about the hardships faced by the working poor, and encourage people to donate to a cause. In the process, it helps players see how a single decision can lead to poverty, and how an unexpected situation can derail someone’s life. Moreover, the game offers an enlightening look at a real-world plight that most teenagers don’t even know exists.
It’s not just a gimmick; “Spent” has earned over $70,000 in charitable donations to date. While the game isn’t for everyone, it’s a worthwhile experiment that can be enjoyed by adults and kids alike.